Crit Rate vs Crit Damage

This heatmap visualizes average damage multiplier using 1 + (Crit Rate × Crit Damage). Drag the marker on the chart or use sliders to evaluate your build and nearby tradeoff points.

1.30x1.50x1.75x2.00x2.50x3.00x3.50x50%100%150%200%250%300%10%20%30%40%50%60%70%80%90%100%CRIT DMGCRIT RATECR 70.0%CD 140.0%1.980x

Current Build

1.980x

Crit Rate: 70.0%

Crit Damage: 140.0%

Ratio (CD:CR): 2.00 : 1

Nearest contour: 2.00x (Delta 0.020x)

Read Guide

Cool blue is lower average output; yellow/orange/red-purple indicates higher output.

Dashed isolines mark equal multiplier bands, making optimization tradeoffs easier to see.